Brad Kern - The Timeless Art of Comics: Celebrating the Impact of Legendary Artists

 Comic Book Art — Green Lantern

The Timeless Art of Comics: Celebrating the Impact of Legendary Artists

Comics are a masterful blend of narrative and visual expression, captivating readers across generations and cultures. These unique combinations of art and literature serve as both captivating stories and significant cultural documents. This article delves deeper into the groundbreaking contributions of several legendary comic book artists and the lasting impact they have had on this timeless art form. This isn’t by any means a list of the greatest of all time (although all of them have their place on that list), or in any specific order. It’s just a diverse group that I feel represents differences and greatness of the artform itself.

The Universality of Storytelling

Comics convey complex stories that transcend linguistic and cultural barriers, engaging both visual and narrative senses in an intimate reader experience, unconfined by age or geography.

The Pioneers: Joe Shuster and Bob Kane

Joe Shuster:

As the co-creator of Superman, along with writer Jerry Siegel, Joe Shuster is among the most influential figures in the history of comic book art. When Superman made his debut in Action Comics #1 in 1938, he didn’t just introduce the world to a new character; he introduced the world to an entirely new genre — the superhero.
‘Superman’ is often regarded as the archetype of the modern superhero. He’s incredibly strong, he can fly, and he has a clear, unshakeable moral code. In essence, Superman is the ultimate embodiment of justice and heroism. But in Shuster’s hands, he was also deeply human. Shuster’s early Superman was athletic and muscular but also graceful, and his Clark Kent was a humble, unassuming figure, a stark contrast to the larger-than-life figure he would become when he transformed into Superman. Shuster’s Superman was powerful, but his power was always portrayed as being in service to others, reinforcing the character’s inherent nobility.

The visual language Shuster developed for ‘Superman’ had a profound impact on the genre. His dynamic, action-packed panels, where characters leapt off the page, became the template for superhero comics. He created a sense of movement and energy that was almost palpable, setting the standard for the superhero comic book art that followed. His depictions of Superman’s feats — lifting a car over his head, leaping tall buildings in a single bound, stopping speeding bullets — were depicted with a visceral intensity that made readers believe a man could fly.

Shuster’s art was clear and straightforward, with a focus on clean lines and simple, effective composition. His style was approachable and easily digestible, making it perfect for the broad audience that Superman attracted. Despite the simplicity of his lines, Shuster’s art was incredibly expressive; he had a gift for conveying deep emotion through his characters’ faces and body language.

Superman’s iconic costume, co-created by Shuster, set the template for virtually all superhero costumes that followed: the cape, the emblem on the chest, the bright, primary colors. These design elements, which have now become so closely associated with the superhero genre, were first solidified in the pages of Action Comics by Shuster.

In terms of cultural impact, Superman, under Shuster and Siegel, became an aspirational figure for readers, a symbol of hope and justice during the hard times of the late 1930s and 1940s. He was an immigrant from a far-off place who used his unique abilities to help his adopted home — a narrative that resonated deeply in the United States, a nation of immigrants.

The legal battles that Shuster and Siegel faced for the rights to Superman are also an important part of Shuster’s legacy. Their struggles brought attention to the rights of comic creators and eventually led to significant changes in how comic book creators are compensated and credited for their work.

In summary, Joe Shuster didn’t just co-create Superman; he helped to define the visual language of an entire medium. His work is foundational, and his influence is seen in every corner of the comic book world. The character of Superman remains a cultural icon, symbolizing hope and justice to people around the world, and Joe Shuster’s art was instrumental in making that connection with audiences.

Bob Kane:

A pivotal figure in the history of comic books, Bob Kane is best known as the co-creator of one of the most iconic and enduring characters in popular culture: Batman. Created by Kane and writer Bill Finger (though for many years, only Kane received official credit), Batman debuted in “Detective Comics” #27 in 1939 and quickly became a sensation.

‘Batman’ represented a significant departure from the archetype of the colorful, super-powered hero like Superman, who had debuted a year earlier. Batman is a vigilante, driven by the trauma of witnessing his parents’ murder as a child. Kane’s original design for the character was more colourful and flamboyant, but it was Finger who suggested the more subdued, bat-like design we know today. Kane’s artwork, combined with Finger’s nuanced storytelling, portrayed Batman as a dark, complex figure who operates in the shadows, something quite different from the prevailing superhero norms of the time. His detective skills, resilience, and dark persona set the template for many superheroes to come.

‘Robin, the Boy Wonder’, introduced in 1940 as Batman’s sidekick, was another creation from Kane and Finger, along with Jerry Robinson. Robin’s creation was groundbreaking; his presence allowed Batman to become a mentor figure, and it offered younger readers a character with whom they could identify. This dual-hero setup has since become a staple in comic storytelling.

One of the most iconic villains in comic book history, ‘The Joker’, was also introduced by Kane, Finger, and Robinson in 1940. With his clown-like appearance and chaotic, murderous rampages, the Joker was a stark contrast to Batman’s stoic, controlled demeanor. Kane and his collaborators created a character who is not just a villain, but a mirror reflecting the darker aspects of the hero himself. The Joker is integral to the Batman mythos and has become a cultural icon in his own right.

Kane’s Batman wasn’t just a hero; he was an ‘anti-hero’, a complex character whose motivations were rooted in personal tragedy and who often struggled with his own moral code. This was a significant departure from the archetypal, virtuous characters common in early superhero comics, and it helped to establish the anti-hero as a recurring archetype in comic book storytelling. The idea of a hero who could be dark, brooding, and morally complex was revolutionary at the time and has since become a staple of the genre.

Beyond his work on Batman and his associated characters, Bob Kane’s legacy is also tied to the broader commercial and cultural phenomenon that Batman became. The character has been adapted into a variety of media, from TV shows to blockbuster films, and has become an integral part of global pop culture.

It is important to note that while Bob Kane received the lion’s share of credit for Batman for many decades, modern retrospectives increasingly recognize the essential contributions of Bill Finger and other collaborators to the creation and development of Batman and his world. Nonetheless, Bob Kane’s name is synonymous with one of the most enduring and iconic characters in comic book history. His (and his collaborators’) foundational work laid the groundwork for much of what the comic book industry would become, from the character dynamics they established to the complex, sometimes morally ambiguous heroes that are now a genre staple.

The Marvel Revolution: Jack Kirby, Steve Ditko, and Jim Lee

Jack Kirby:

Known as “The King of Comics,” Jack Kirby is one of the most iconic and influential creators in the history of comic books. With a career that spanned several decades, his prolific output and groundbreaking ideas shaped the genre in profound ways, and his characters and concepts are deeply woven into the fabric of popular culture.

One of Kirby’s earliest notable co-creations, with Joe Simon, is ‘Captain America’. Debuting in 1941, the star-spangled hero was designed as a patriotic symbol during World War II. Kirby’s dynamic and visceral action scenes in ‘Captain America’ set a new standard for superhero comics.

In the 1960s, Kirby and writer Stan Lee co-created a vast array of characters and concepts for Marvel Comics that would come to be known as the Marvel Universe. Key among these were ‘The Fantastic Four’, often regarded as the team that launched the Silver Age of comics. The series was groundbreaking for its character-driven stories and its portrayal of superheroes as flawed, relatable individuals.

Alongside Lee, Kirby co-created the ‘Hulk’, a modern Jekyll and Hyde story that reflected Cold War anxieties. They also developed ‘Thor’, based on the Norse god, which allowed Kirby to indulge in creating grand, cosmic landscapes. ‘Ant-Man’‘Iron Man’, and the ‘X-Men’ were also co-creations of this legendary partnership, each with their own unique and lasting impact on comics and popular culture.

Kirby’s design for ‘The Avengers’ brought together several of these iconic characters into one team, and his work on this series set the tone for superhero team-up books for generations to come.

Kirby’s cosmic imagination was further demonstrated in characters like the ‘Silver Surfer’ and the introduction of the wider cosmic mythos in the Marvel Universe. His art in these stories is often regarded as some of the most innovative of his career, pushing the boundaries of what comic art could be.

‘Black Panther’, co-created with Lee, was another landmark creation, as he was the first African superhero in mainstream American comic books. The character and his kingdom of Wakanda were designed with a rich, detailed backstory that drew from both fantasy and African culture.

In the 1970s, Kirby moved to DC Comics and created the ‘New Gods’, an epic saga that involved a complex cast of characters and introduced the concept of the “Fourth World.” This series was a space opera on a grand scale, dealing with themes of good and evil, life and death, and fate and free will. It introduced characters like Darkseid, who has become one of DC’s most enduring villains. The ‘New Gods’ showcased Kirby’s talent not just as an artist, but as a visionary world-builder.

Jack Kirby’s art is known for its raw power, its kinetic energy, and its larger-than-life characters and concepts. He had a knack for grand, dramatic compositions, for intricate, detailed technology and landscapes, and for creating a sense of scale and awe. He was a master of visual storytelling, with a style that was wholly his own — dynamic, grandiose, and instantly recognizable.

Kirby’s legacy is monumental. His innovative storytelling techniques, his mastery of the comic book form, and his boundless creativity have left an indelible mark on the medium. Generations of artists have been inspired by Kirby’s style, and the characters and worlds he co-created remain central to the identity of both Marvel and DC Comics. In every sense, Jack Kirby was not just a comic book artist; he was a defining figure in the world of visual storytelling.

Steve Ditko:

A master of the comic art form and a creator whose influence has reached far beyond the pages of comic books, Steve Ditko was a visionary artist whose characters and stories have become an indelible part of popular culture.

Undoubtedly, Ditko’s most famous co-creation is ‘Spider-Man’, which he brought to life with writer Stan Lee for Marvel Comics in 1962. Ditko’s design for Spider-Man was revolutionary. His Spider-Man was not a square-jawed, broad-shouldered hero but a slender, agile teenager, which was conveyed through Ditko’s unique and dynamic action sequences. Ditko’s design of Spider-Man’s costume, with its web pattern and iconic mask with large, white eyes, became instantly iconic and has remained virtually unchanged for over half a century. Importantly, Ditko’s Peter Parker was a relatable character — a shy, smart, and sometimes socially awkward teenager who struggled with everyday life just as much as he did with supervillains, reflecting a level of realism and relatability that was groundbreaking at the time.

Another one of Ditko’s seminal creations at Marvel is ‘Doctor Strange’. Ditko’s work on ‘Doctor Strange’ was unlike anything else in comics at the time. His depiction of the character’s mystical realms — filled with surreal and psychedelic landscapes and abstract, otherworldly dimensions — was revolutionary. Ditko’s intricate, dreamlike art for these stories has been praised for its complexity and originality, and he is credited with giving the ‘Doctor Strange’ series its unique visual identity. The mystical and cosmic visuals that Ditko created for ‘Doctor Strange’ are regarded as some of the most distinctive and influential in the history of comics.

Although not as widely recognized for it, Ditko also played a role in shaping the early visual identity of ‘Iron Man’ in the 1960s. He helped design Iron Man’s first red and gold armor, which debuted in ‘Tales of Suspense’ #48. This design represented a significant departure from the character’s earlier, bulkier gray and gold suits and has since become the definitive look for Tony Stark’s alter ego. Ditko’s sleek design emphasized a more streamlined, futuristic aesthetic that is still the basis for Iron Man’s armor in both comics and films today.

Ditko’s art is defined by its stark, dramatic contrasts and its meticulous, detailed line work. His characters are expressive and vibrant, and his storytelling is clear and precise, with a unique sense of pacing and drama. Throughout his career, he maintained a firm commitment to his own creative vision and principles, which makes his body of work singular and uncompromising.

Steve Ditko was a pioneer. His characters are not just superheroes; they are complex, flawed, and deeply human figures who grapple with the same issues and challenges as their readers. Ditko’s art was not just visually stunning, but also narrative-driven and deeply thoughtful. His legacy as an artist, a storyteller, and an innovator is secure, making him a true legend in the world of comics.

Jim Lee:

A virtuoso in modern comics, Jim Lee’s detailed and dynamic style has become iconic, defining characters like the X-Men and Batman for a new generation. Beyond his role as a prolific artist, Lee has also emerged as a significant leader in the industry. As a creative executive at DC Comics, he has played a pivotal role in steering the visual and editorial direction of entire comic lines, marrying business acumen with artistic vision. His work was instrumental in the launch of the New 52, DC Comics’ 2011 line-wide relaunch, which aimed to rejuvenate and modernize its characters. Notably, Lee served as the lead artist on the New 52’s ‘Justice League’ series, which began with the storyline ‘Justice League: Origin’. This arc, reimagining the team’s formation with Lee’s signature cinematic and intricate art style, set the tone for DC’s universe for years. His designs during this period, from character costumes to the dynamic, high-action panel layouts, have had a lasting impact, with several of his redesigned costumes and character looks becoming definitive for a generation of readers. Lee’s leadership and artistry during this pivotal period in DC’s history exemplify his profound influence on the modern comic book landscape.

Jim Lee’s work on the New 52’s ‘Justice League’ series, and particularly the ‘Justice League: Origin’ storyline, is emblematic of his unique ability to blend classic comic aesthetics with a fresh, modern sensibility. This story arc, penned by Geoff Johns, served as a reboot for the iconic team, introducing readers to a new era of the DC Universe. Lee’s art in this series is celebrated for its meticulous detail, dynamic action, and emotive character work. His redesigns of iconic characters such as Superman, Batman, and Wonder Woman in this series were bold and contemporary, while still paying homage to their storied histories. This delicate balance of the old and new in Lee’s artistry is a hallmark of his broader impact on the medium, demonstrating a deep respect for comics’ rich past while constantly pushing its visual and narrative boundaries forward.

The Visionaries: Frank Miller, Will Eisner, Ramona Fradon and Alex Ross

Frank Miller:

One of the most influential and controversial figures in the world of comics, Frank Miller’s work is synonymous with bold storytelling and gritty, stark visuals. He is an artist and writer whose style is unmistakable and whose impact on the medium is profound.

In the early years of his career, Miller made a significant mark at Marvel Comics, particularly with his work on ‘Daredevil’. His run on the series in the 1980s is legendary. With inker Klaus Janson, Miller transformed ‘Daredevil’ into a noir thriller, introducing characters like Elektra and revitalizing the Kingpin as Daredevil’s arch-nemesis. Miller’s ‘Elektra’ spin-offs were equally groundbreaking, showcasing his ability to craft complex, powerful female characters.

Miller’s influence on Marvel extended to ‘Moon Knight’, where his covers for the series are still celebrated. His intense and moody art style was a perfect fit for the dark and complex character, helping to solidify Moon Knight as a unique and captivating figure within the Marvel Universe.

One of Miller’s most enduring works is ‘The Dark Knight Returns’ at DC Comics. Published in 1986, this four-issue miniseries presented a future where an aging Bruce Wayne comes out of retirement to don the mantle of Batman once more. The story is dark, violent, and politically charged, offering a critical deconstruction of superhero myths. Miller’s art in ‘The Dark Knight Returns’ is raw and visceral, with heavy inks and a muted color palette that perfectly complement the story’s grim tone. This series is often credited with ushering in a new, darker era for mainstream comics.

‘Sin City’, published by Dark Horse Comics, is another of Miller’s seminal works. A series of interconnected noir stories set in the brutal, fictional Basin City, ‘Sin City’ is remarkable for its stark, high-contrast black and white art. The stories are violent and morally complex, filled with anti-heroes and femme fatales, and Miller’s art is both beautiful and brutal, reflecting the harsh world his characters inhabit.

In ‘300’, Miller retold the story of the Battle of Thermopylae, presenting the Spartans as the ultimate warriors. His art in ‘300’ is grand and operatic, with a focus on detailed and stylized combat scenes. The series, published by Dark Horse Comics, was noted for its bold, sweeping visuals and its stark, Spartan narrative, and it was later adapted into a successful film.

Frank Miller is an artist who reshapes everything he touches. Whether redefining established characters like Daredevil and Batman, creating new worlds in ‘Sin City’, or retelling historical epics in ‘300’, Miller’s work is always provocative and unmistakably his own. He has consistently pushed the boundaries of what comic storytelling can be, often courting controversy but always remaining a vital, challenging voice in the medium. His legacy is one of innovation, transformation, and relentless creativity, making him a defining figure in the modern era of comics.

Will Eisner:

Widely regarded as one of the most influential and innovative figures in the history of comics, Will Eisner’s legacy is profound and enduring. His work not only pushed the boundaries of what comic art could be but also helped to redefine and elevate the entire medium.

One of Eisner’s most iconic creations is ‘The Spirit’, a crime-fighting detective who captivated readers with his adventures in the 1940s and beyond. The Spirit, which was distributed as part of a newspaper insert, was remarkable not only for its engaging storytelling but also for Eisner’s art and design. He was a master of using the page: his layouts were innovative and cinematic, often incorporating the title of each story into the art itself in imaginative ways. ‘The Spirit’ showcased Eisner’s unparalleled ability to blend drama, humor, and social commentary, and his art was both stylish and substantive, reflecting urban American life with a keen and compassionate eye.

In 1978, Eisner published ‘A Contract with God’, a groundbreaking work that is often cited as one of the first graphic novels. The book is a collection of semi-autobiographical stories set in the Bronx, and it marked a significant departure from Eisner’s earlier, more pulpy work. With ‘A Contract with God’, Eisner demonstrated the immense potential of comics as a medium for serious, literary storytelling. His art in this work is richly textured and deeply humane, reflecting the joys, sorrows, and complexities of everyday life. It’s a book that challenged the notion of what comics could be and is often seen as a turning point in the history of the medium.

Eisner’s contributions to comics are so significant that the industry’s most prestigious awards are named in his honor: The Eisner Awards. Presented annually at San Diego Comic-Con, the Eisner Awards recognize creative achievement in American comic books. The awards are a testament to Eisner’s enduring influence on the medium and are a symbol of the high regard in which he is held by both industry professionals and fans alike.

Throughout his career, Will Eisner was not just an artist and writer; he was a tireless advocate for the medium of comics. He taught, lectured, and wrote extensively about the potential of comics as a form of art and communication. His book ‘Comics and Sequential Art’ is a foundational text for aspiring comic artists, showcasing his deep understanding of storytelling and visual communication.

In every sense, Will Eisner was a pioneer. From the noir-tinged adventures of ‘The Spirit’ to the deeply personal stories in ‘A Contract with God’, Eisner’s work was always evolving, always pushing, and always reflecting his profound respect for the medium of comics. His legacy as an artist, a storyteller, and a champion of comics is unparalleled, making him a true giant in the world of sequential art.

Ramona Fradon:

A legendary figure in the comic book industry, known for her long and influential career as an artist that spans several decades, beginning in the 1950s. As one of the few women working in a predominantly male industry during the Silver Age of Comics, Fradon brought a unique and enduring touch to her work, defying gender norms of her time. She is best known for her work with DC Comics, where she co-created the character Metamorpho and was a key artist on “Aquaman” and “Plastic Man” among other titles. Her style is characterized by a clear, engaging line work and a knack for creating expressive and lively characters, which made her work stand out and is still celebrated for its charm and dynamic energy.

Fradon’s influence on the comic book art industry is substantial, not only because of the quality and longevity of her work but also due to her pioneering role as a woman in the field. When she began her career, the industry was overwhelmingly male-dominated, and her success and persistence helped to pave the way for future generations of female artists. Her stories weren’t just beautifully drawn; they often featured strong, nuanced characters and avoided the stereotypes that were common in comics of the era. Through her example, Fradon demonstrated that women could not only survive but thrive in the comic book industry, and she became a role model for many aspiring female artists.

Beyond her groundbreaking work as a female artist, Ramona Fradon is also known for her role as a mentor and educator. She has been an active and generous presence at comic conventions, where she engages with fans and young artists alike, sharing her experiences and offering advice and encouragement to the next generation of comic creators. In recent years, her work has received renewed attention and appreciation, and she has been the subject of several profiles and interviews that highlight her contributions to the industry. Today, Ramona Fradon is celebrated as a trailblazer and a master of her craft, and her work continues to inspire artists who are pushing the boundaries of what is possible in the world of comic book art.

Alex Ross:

Known for his photorealistic and painterly style, Alex Ross is widely regarded as one of the greatest comic book artists of his time. His mastery of the human form, his intricate and expressive faces, and his deep respect for the iconic aspects of classic characters are hallmarks of his work. Ross has the rare ability to capture both the epic scale of superhero mythology and the nuanced human emotions of the characters he portrays.

‘Kingdom Come’, a series he worked on with writer Mark Waid for DC Comics, is often regarded as one of his masterpieces. This series offers a dark and complex future for the DC Universe, where a new generation of heroes has lost their way, and the old guard must decide whether, and how, to intervene. Ross’s art in this series is nothing short of breathtaking — his illustrations are detailed and iconic, and his vision of older, wearier versions of beloved characters like Superman and Wonder Woman are unforgettable. The vivid, almost luminous quality of his paintings brings an extraordinary level of reality to the story, grounding the fantastical elements of the narrative in tangible, human emotion.

At Marvel Comics, Ross has illustrated a variety of characters and series, including ‘Fantastic Four’‘Hulk’, and ‘Secret Wars’. His work on the ‘Fantastic Four’ is characterized by its grand, sweeping cosmic vistas and its intimate, familial warmth. Ross’s depiction of the Hulk is both haunting and tragic, capturing the character’s raw power and deep pain with equal skill. For ‘Secret Wars’, Ross created a series of covers that were instantly iconic, encapsulating the epic scope and personal stakes of Marvel’s massive crossover event in single, striking images.

Whether painting the aspirational figures of ‘Kingdom Come’ or the complex, often troubled heroes of the Marvel Universe, Alex Ross consistently delivers art that is both visually stunning and deeply thoughtful. His work invites readers to see familiar characters in a new light — to understand them not just as superheroes, but as poignant and complex figures with compelling stories to tell.

Ross’s art is not merely illustrative; it is transformative. He turns comic panels into works of art that could be hung in a gallery, yet they never lose their narrative power. His commitment to the form elevates every project he is a part of, making Alex Ross not just a comic book artist, but a significant figure in the larger world of art and storytelling.

The Craftsmen: Joe Kubert, Andy Kubert, Gary Frank, Ivan Reis and Billy Graham

Joe Kubert:

A legend in the world of comic book art, Joe Kubert’s career spanned over seven decades, and his influence is felt across generations of artists and readers alike. Kubert’s art is known for its rugged and expressive style, which perfectly suited the array of characters he brought to life on the page.

One of his signature works is on the character ‘Hawkman’ for DC Comics. Kubert’s art redefined Hawkman, infusing the character with a mythic, almost primal energy. His depiction of Hawkman was notable for its dynamic and dramatic movement, with the hero often depicted in soaring, sweeping scenes that showcased Kubert’s mastery of action and anatomy.

His run on ‘Tarzan’ in the 1970s is widely regarded as one of the defining interpretations of Edgar Rice Burroughs’ iconic character. Kubert’s Tarzan was raw and vibrant, reflecting the character’s primal and noble nature. His lush and detailed jungles became a character unto themselves, setting a standard for visual storytelling.

In addition to his work for DC, Kubert made significant contributions to Marvel Comics, where he illustrated characters including ‘Captain America’ and ‘Winter Soldier’. His Captain America was a figure of power and integrity, and his Winter Soldier was a haunting and tragic figure. Kubert’s illustrations for these characters were often imbued with a sense of gravitas and dignity, reflecting the weight of their respective histories and moral codes.

Kubert is perhaps most identified with war comics, notably the character ‘Sgt. Rock’. With ‘Sgt. Rock’, Kubert didn’t just draw a soldier; he portrayed the very human and emotional toll of combat, giving the character depth and a realism that was unusual for comics of the era. His illustrations in these stories are gritty and impactful, capturing the harrowing realities of war while maintaining a deep respect for the soldiers and their sacrifices.

Kubert’s impact on the comic book industry extends beyond his artistry, as he founded The Kubert School, which has trained a new generation of comic book artists, continuing his legacy and influence in a very direct and palpable way.

In every stroke of his pen, Joe Kubert infused his characters with intense emotion and humanity. Whether it was the high-flying heroics of Hawkman, the primal world of Tarzan, the patriotic fervor of Captain America, the tragic pathos of Winter Soldier, or the gritty realism of Sgt. Rock, Kubert’s art was more than just visual — it was deeply, resonantly human. His legacy as an artist, a storyteller, and a mentor endures, making him a true icon in the comic book industry.

Andy Kubert:

Continuing his father’s legacy, Kubert’s own work, especially on characters like Batman and Wolverine, showcases a keen balance of dynamic action and emotional depth, exemplifying the evolution of modern comic art. A masterful artist with a unique and dynamic style, Andy Kubert is a part of a legendary family of artists that includes his father, Joe Kubert, and his brother, Adam Kubert. Andy Kubert’s art is characterized by its energy, detailed characters, and a knack for powerful storytelling that runs in his family. One of his most notable projects is his work on ‘Flashpoint’, a pivotal DC Comics crossover storyline penned by Geoff Johns. In ‘Flashpoint’, the Flash wakes up in a dramatically altered DC Universe, and Kubert’s art was instrumental in bringing this dark, twisted version of familiar heroes and settings to life. His work in this series is marked by its dramatic tension and emotional depth, capturing both the epic scale of the world-changing events and the personal crises of the characters involved.

Kubert’s detailed and expressive art in ‘Flashpoint’ helped to convey the gravity of a world on the brink of collapse, making tangible the high stakes of Barry Allen’s journey to restore his own timeline. His portrayal of characters, notably a more brutal and tormented version of Batman (Thomas Wayne in this alternate reality), is vivid and haunting, contributing significantly to the emotional weight and visual impact of the story. This storyline, with Kubert’s art as a defining element, eventually led to the launch of the New 52, a complete revamp and relaunch of the DC Comics Universe, underscoring the influential and transformative nature of his work.

Throughout his career, Andy Kubert has proven himself as a versatile and visionary artist, able to adapt his style to different characters and tones while consistently delivering work that resonates with readers. Whether he’s illustrating a world-altering event like ‘Flashpoint’ or crafting the adventures of iconic characters in various other titles, Kubert’s art is reliably evocative, immersive, and deeply respectful of the storied legacies of the characters he brings to life — a testament to his place as a key figure in the world of comic book art.

Gary Frank:

Known for his uncannily realistic and emotionally charged character expressions, Gary Frank has been a defining artist in the world of comics, bringing depth and a sense of humanity to every character he illustrates. One of his most celebrated works is ‘Batman: Earth One’, a reimagining of the Batman mythos that Frank developed alongside writer Geoff Johns. In this series, Frank’s grounded and detailed approach provided a fresh, modern, and more vulnerable take on Batman, helping to distinguish it significantly from other portrayals. His work in ‘Doomsday Clock’, also with Johns, stands as a prime example of his mastery. This ambitious series, which brings the characters of Alan Moore’s seminal ‘Watchmen’ into the main DC Universe, is laden with symbolic, intricate art that pays homage to the original while clearly bearing Frank’s own stylistic stamp. Frank’s art was essential in navigating the complex themes of this series, bringing a sense of gravitas and reality to a story deeply rooted in comic book lore. Most recently, Frank has ventured into the creator-owned space with ‘Geiger’, co-created with Geoff Johns. In ‘Geiger’, Frank’s art moves into a post-apocalyptic world, where his talent for crafting evocative, lived-in environments and rich character expressions brings depth to this tale of survival and resilience. His ability to infuse characters with palpable emotion and to render settings with cinematic clarity is a testament to his storytelling prowess, solidifying his status as one of the most influential artists in modern comics.

Gary Frank’s career is an exemplary demonstration of how a comic artist’s unique style can not only define the look of specific characters but also elevate the narrative, adding layers of depth and emotion that make each panel a rich, standalone piece of art. Whether it’s reimagining iconic heroes, navigating the worlds of established epics, or crafting entirely new landscapes, Frank’s work continually pushes the boundaries of what comic art can achieve.

Ivan Reis:

One of the premier artists in the world of comics, Ivan Reis has been noted for his detailed and fluid style that brings both epic scenes and intimate character moments vividly to life. His work is characterized by dynamic action, expressive characters, and a masterful command of space and layout. Reis gained significant recognition during his run on ‘Aquaman’, working with writer Geoff Johns. In this series, Reis played a pivotal role in redefining the King of Atlantis, imbuing the character with a regal, commanding presence while showcasing the breathtaking and often terrifying majesty of the underwater world. His art turned ‘Aquaman’ into a visual spectacle, challenging preconceived notions about the character and elevating Aquaman’s status within the DC Universe.

With the DC Rebirth initiative, Reis again demonstrated his remarkable ability to launch and define a new era for iconic characters. As one of the key artists in this line-wide relaunch, Reis worked on several major titles, including ‘DC Universe: Rebirth’ and ‘Justice League’, where his clean and detailed style brought a sense of hope and heroism that was fundamental to the Rebirth ethos. His art in these series is widely praised for its clarity, emotional resonance, and its capacity to convey both the grandeur and the humanity of the world’s greatest heroes.

Whether depicting the grand, sweeping battles of the Justice League or the depths of the seven seas with Aquaman, Ivan Reis consistently proves his ability to match scale with emotion, creating epic yet deeply human scenes that are a hallmark of his contributions to the medium. His work across these various projects illustrates his talent not just as an artist, but as a storyteller, helping to shape and define the characters and worlds he illustrates with a vision that is both expansive and intimately detailed — a master of the comic book craft.

Billy Graham:

A remarkable artist and editor whose work left a lasting impression on the comic book industry, particularly during the 1960s and 1970s. He is perhaps best known for his work at Marvel Comics, where he was a significant contributor to the groundbreaking “Black Panther” series, working alongside writer Don McGregor and artists Rich Buckler and Klaus Janson. Graham’s art for “Black Panther” is celebrated for its dynamic and innovative layouts, which brought the titular character and his world to life with unprecedented vibrancy and depth. His style was bold and cinematic, incorporating elements of his background in theatre and graphic design into his page compositions, and it helped solidify Black Panther’s standing as one of Marvel’s most iconic characters.

Graham was also a key figure in the development of Luke Cage, another landmark character for Marvel Comics. As the regular artist for “Luke Cage: Hero for Hire,” he played a significant role in defining the visual identity of one of the first African American superheroes to headline his own comic series. Graham’s art was nuanced and expressive, with a mastery of facial expressions and body language that brought a sense of realism and humanity to the characters he illustrated. This was an era when representation of African Americans in popular media was still scarce and often problematic, and Graham’s work stood out as a respectful and authentic depiction of black characters, helping to pave the way for more diverse representation in comic books.

In addition to his work at Marvel, Billy Graham also made significant contributions to the world of underground comix, an alternative to mainstream comics that emerged in the late 1960s and 1970s. He worked on a variety of titles in this space, including “Sabre,” which was one of the first graphic novels ever produced. Beyond his contributions as an artist, Graham was an influential figure behind the scenes, serving as an editor and mentor to other artists. In this role, he fostered a collaborative and innovative working environment that helped to push the boundaries of what comic book art could be. His legacy, therefore, is not just in the striking and memorable art that he created, but also in the generations of artists he inspired and guided through his leadership and mentorship.

The Innovators: Becky Cloonan, Matt Baker, George Perez, Phil Jimenes, Jason Fabok, Todd McFarlane, and Bryan Hitch

Becky Cloonan:

A trailblazer in the modern era of comic book art, has carved out a unique space for herself with her evocative and distinct style. In 2012, she made history as the first woman to draw the main Batman title for DC Comics, breaking a significant glass ceiling in a field that had long been dominated by male artists. Her art, which melds intricate detail with a fluid, expressive style, has garnered critical acclaim and a devoted following. Cloonan’s work, often described as having a gothic and poetic quality, can transform a comic book page into something resembling a dark fairy tale. This unique aesthetic has allowed her to work on a wide variety of projects, from superhero titles to her own creator-owned series, showcasing her versatility and wide-ranging storytelling abilities.

Cloonan’s influence extends beyond her groundbreaking work on flagship titles; she is also a celebrated indie comic creator. Her self-published works, such as “Wolves,” “The Mire,” and “Demeter,” have been praised for their storytelling as much as for their art. In these works, she often handles both the writing and the art, showcasing her skill as a complete storyteller and her ability to craft deeply personal, resonant narratives. These comics demonstrate her capacity to seamlessly blend visual and narrative elements, creating immersive worlds that engage readers on a profound level. This approach has earned her a unique place in the comics industry, as both a celebrated mainstream artist and a revered indie creator, bridging a gap that few have managed to cross so successfully.

Furthermore, Cloonan’s impact on the comic book industry is evident in her role as a mentor and advocate for young and underrepresented artists. Her journey, marked by consistent innovation and a refusal to be pigeonholed, serves as an inspiring example for emerging talent. Cloonan often uses her platform to speak on issues related to diversity and representation in comics, advocating for a more inclusive environment. In this way, her impact is twofold: through her own art, she continues to push the boundaries of what comic book art can be, and through her advocacy, she helps to ensure that the next generation of artists will have a richer, more diverse landscape in which to create and thrive.

Matt Baker:

Widely celebrated as one of the most influential comic book artists of the Golden and early Silver Age of comic books, which spanned from the late 1930s to the early 1960s. Born in 1921, Baker was a pioneering African American artist in a time when the comic book industry was overwhelmingly white. He gained recognition for his exceptional talents in drawing, particularly his unique ability to capture and convey emotion, motion, and realism in his characters. Baker’s most renowned work is probably “Phantom Lady,” where he redefined the character with a bold and glamorous design that became iconic. He also contributed to numerous other titles, including “Canteen Kate,” “Sky Girl,” and romance comics like “Teen-Age Romances” and “Diary Secrets.”

Baker’s influence on comic book art is marked by his distinctive style that combined fluid, elegant line work with a keen eye for detail and a strong sense of design. At a time when many comic books featured exaggerated, cartoony figures and action, Baker’s characters stood out for their grace and realism. He is often credited with pioneering the “good girl” art style, characterized by glamorous, attractive female characters drawn with a sense of sophistication and allure without falling into explicit territory. This was a significant departure from the norms of the time, offering a new, more mature aesthetic that resonated with readers and became a lasting influence on subsequent generations of artists.

Matt Baker’s groundbreaking presence as an African American artist in the comic book industry, during an era fraught with overt racism and segregation, is also an important part of his legacy. He broke significant barriers, serving as an inspiration for countless aspiring artists of color who came after him. Baker didn’t just excel in a challenging environment; he became a leading figure in the industry based on the quality of his work. Today, he is remembered not only for his breathtaking art but also for his role as a trailblazer who demonstrated the heights that talent and hard work could achieve, irrespective of one’s racial background. His work continues to be studied and admired, proving that his influence remains strong, more than half a century after his passing in 1959.

George Perez:

A titan in the world of comic book art, George Perez’s influence is monumental. Known for his intricate and detailed page layouts, as well as his exceptional ability to handle scenes with large casts of characters, Perez has defined and redefined epic storytelling through his art. One of his most significant works is ‘Crisis on Infinite Earths’, a massive crossover event that reshaped the entire DC Universe. Perez’s art in this series is widely celebrated for its grandeur and complexity, juggling dozens of characters and multiple plotlines with clarity and emotional weight. His dynamic layouts and detailed illustrations helped to make ‘Crisis’ not just a storyline, but a spectacle, setting a high standard for all event comics that followed.

In the seminal ‘The Judas Contract’ storyline in ‘Teen Titans’, Perez and writer Marv Wolfman crafted a tale of betrayal that remains one of the most beloved and impactful stories in comics. Perez’s nuanced and expressive character work brought depth to the young heroes and made their trials feel profoundly personal.

Perez’s run on ‘Wonder Woman’ is another cornerstone of his career. He co-plotted and illustrated a reimagining of Diana Prince that delved deep into her mythological roots, turning Wonder Woman into a symbol of empowerment and strength. His vision of Wonder Woman combined classical mythological aesthetics with modern superhero storytelling, defining the character for a generation.

In addition to his extensive DC work, Perez had a significant run on Marvel’s ‘Avengers’, where his ability to draw detailed and distinct characters shone once again. He brought depth and vibrancy to each member of the expansive cast, showcasing his unparalleled ability to manage ensemble storytelling.

Throughout his career, George Perez has consistently demonstrated an extraordinary ability to combine grand, cosmic scales with intimate, character-driven storytelling. His work on titles like ‘Crisis on Infinite Earths’, ‘The Judas Contract’, ‘Wonder Woman’, and ‘Avengers’ highlights his ability to balance epic scope with deep emotional resonance. Perez’s art is not just beautiful to behold, but also purposefully serves the narrative, accentuating and amplifying the emotional beats of the story. In every sense, George Perez is a master of the comic book form, and his lasting impact on the medium is celebrated by both fans and fellow creators alike — a living legend whose work continues to inspire.

Phil Jimenes:

A master of intricate and detailed artwork, Phil Jimenes is often seen as a spiritual successor to George Perez, with whom he has frequently been compared due to his detailed and expressive style. His work is notable for its character-driven narratives and his profound understanding of character and setting. Jimenes’ commitment to diversity and representation in comics, both in the characters portrayed and themes explored, marks him as a standout voice in the industry. During the DC Rebirth initiative, a 2016 relaunch by DC Comics to restore its characters’ classic mythologies and optimistic tone, Jimenes served as the artist and writer for several issues of ‘Superwoman’. This series was celebrated not just for Jimenes’ typically exceptional artistry, but also for its nuanced, empowering portrayal of Lana Lang and Lois Lane, showcasing his deep reverence for and understanding of the characters’ histories and personalities. His work during this period exemplified DC Rebirth’s goal of blending the iconic past with a fresh, modern sensibility. Jimenes was able to reenergize classic characters while maintaining their core identities, an approach that symbolizes his broader contributions to the medium. His craft serves as an example of how comics can be both visually stunning and thematically rich, fostering deeper connections between readers and characters.

In every project he undertakes, Phil Jimenes showcases his rare ability to maintain a delicate balance between honoring the long-standing histories of iconic characters and pushing for bold, modern evolutions in their stories. His work consistently demonstrates not just mastery of the visual medium but a deep, respectful engagement with the broader narrative and thematic potentials of comics — a contribution that has played a significant role in shaping the modern landscape of comic book storytelling.

Jason Fabok:

A standout artist of the modern era, Jason Fabok’s work is celebrated for its exceptional detail, vibrant characters, and atmospheric mastery of shadow and light. His art is a precise blend of realism and stylized drama, lending his panels a distinct and instantly recognizable quality. A significant chapter in Fabok’s career is his collaboration with Geoff Johns on the ‘Darkseid War’, a sprawling epic that is part of the ‘Justice League’ series. In this storyline, Fabok brought the monumental conflict between the Justice League, Darkseid, and the Anti-Monitor to life with grand, cinematic visuals. His detailed and dynamic art style proved a perfect match for the epic scale and emotional intensity of this cosmic battle, turning every page into a memorable tableau.

Fabok’s work on ‘Darkseid War’ showcases his proficiency in rendering both explosive action scenes and intimate character moments with equal deftness, breathing life into iconic characters and adding gravity to their struggles and triumphs. His illustrations are intricate and impactful, capturing the grandeur of cosmic deities and the raw emotion of Earth’s heroes in a distinctly powerful way.

Additionally, his collaboration with Geoff Johns extended to the storyline ‘Batman: Three Jokers’, where Fabok’s art played a significant role in crafting a complex and psychologically profound narrative that delved into the enigmatic relationship between Batman and the Joker. In ‘Three Jokers’, Fabok’s noir-like quality perfectly complemented the dark and intense storyline, and his designs for the three distinct Jokers demonstrated his acute ability to convey different personalities through subtle changes in expression and posture.

Jason Fabok’s contributions to the comic book medium exemplify the role of the artist as a storyteller. He not only creates illustrations but constructs a visual narrative that guides the reader through the complexities of the story, accentuating the script with evocative imagery that heightens the emotional impact. Whether it’s the cosmic battles of ‘Darkseid War’ or the intense, shadowy world of ‘Three Jokers’, Fabok’s work is a masterclass in how comic book art can be both epic in scope and deeply personal in emotion — a significant artist who shapes the stories he illustrates as profoundly as any writer.

Todd McFarlane:

A maverick in the world of comic books, Todd McFarlane is renowned for his distinctive, detailed, and dynamic art style. He gained widespread recognition during his run on ‘Spider-Man’ for Marvel Comics, where his portrayal of the iconic character was fresh and invigorating. His Spider-Man was acrobatic and fluid, and McFarlane’s penchant for intricate, web-like line work gave the character’s movements and actions a new, electrifying energy. Notably, he was the artist and later the writer of the ‘Spider-Man’ series, which was groundbreaking at the time and set sales records, showcasing that his vision resonated with a massive audience.

McFarlane is perhaps best known for creating the character ‘Spawn’ and launching Image Comics alongside other high-profile artists of the time. ‘Spawn’ became one of the 1990s’ most popular and enduring characters, showcasing McFarlane’s darker, edgier style and his talent for intricate, atmospheric visuals. The character’s complex mythology and visually arresting, horror-infused world were brought vividly to life through McFarlane’s art, which also showcased his narrative ambitions as he took on significant writing duties for the character.

Beyond comics, McFarlane has made substantial waves as a businessman and toy designer. Recognizing a gap in the market for high-quality, detailed action figures, he founded McFarlane Toys. His company revolutionized the action figure industry, producing figures that were incredibly detailed and aimed not only at children but also at collectors. McFarlane Toys became known for its meticulous attention to detail, mirroring Todd’s own style as an artist. They produced figures not only for his ‘Spawn’ series but also for various pop culture properties, setting a new standard for quality and collectability in the toy industry.

Additionally, McFarlane has been involved in various multimedia ventures, including the production of a ‘Spawn’ animated series, which allowed him to further explore the dark and complex world of his iconic character in new storytelling mediums.

Through his work on characters like Spider-Man and Spawn, and his ventures into toys and beyond, Todd McFarlane has not just created art and stories but has built expansive worlds that cross various forms of media. He stands as a prime example of an artist who, through ingenuity and entrepreneurship, expanded the reach and potential of comic book artistry into broader cultural and commercial landscapes. In doing so, McFarlane has played a significant role in elevating the status of comic book creators and the characters they bring to life, proving that their stories and artistry can thrive and resonate far beyond the printed page.

Bryan Hitch:

A groundbreaking artist and storyteller, Bryan Hitch’s work is widely celebrated for its grand, cinematic scope, detailed environments, and larger-than-life action sequences. Often referred to as the master of the “widescreen” style in comics, Hitch’s approach has reshaped the visual pacing and scale of comic storytelling. One of his most influential runs was on ‘The Authority’, a series published by WildStorm under DC. Alongside writer Warren Ellis, Hitch introduced a team of super-powered individuals who took proactive, often brutally uncompromising measures to safeguard the world. Hitch’s art in ‘The Authority’ was a game-changer; it broke away from traditional panel layouts and instead used sprawling, page-spanning images that resembled blockbuster film shots more than they did conventional comic book art. This radical approach to composition gave readers the sense of watching an epic movie unfold, setting a new standard for dramatic and immersive storytelling in comics. His characters are powerfully rendered and dynamic, yet he always maintains a remarkable attention to detail, from character expressions to the intricate backgrounds. The legacy of ‘The Authority’ is considerable; it not only pushed the boundaries of what superhero comics could be but also heralded a new era of cinematic storytelling within the medium, influencing both subsequent comics and their big-screen adaptations.

Bryan Hitch’s work, especially during his time on ‘The Authority,’ has become a touchstone for artists looking to infuse their work with a sense of epic scale and cinematic flair. Hitch doesn’t just illustrate scenes; he directs them, thinking always about the reader’s eye and how best to lead it through the unfolding drama and action of the story. This combination of innovative layout design, precise detail, and grand vision makes Hitch one of the defining comic book artists of his generation, exemplifying how the medium can rival the spectacle and emotional impact of cinema.

Final Thoughts

These legendary artists have not only shaped and redefined the characters and worlds they depicted but have also expanded the very language and potential of the comic book medium itself. Through their innovation, craft, and narrative vision, they prove that comics are a vibrant, evolving, and profoundly impactful form of art — a medium whose legacy and future are both rich and boundless. — Brad Kern

Originally posted here 

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